var corners, r, minR, lines, rotateEach;
function draw() {
rotateEach = (typeof rotateEach!=="undefined") ? rotateEach : 0;
var count = (typeof lines!=="undefined") ? lines : 6;
var add = (r-minR)/count;
var step = 360/corners;
var cx = 200;
var cy = 200;
var pi = 22/7;
var cordeg = -6;
var p = ""
var figures = "";
var base = '\n';
var polygon = '\t\n';
var circle = '';
var rotate = rotateEach;
for(var m=0; m