console.clear(); console.log("ScrollMagic v%s loaded", ScrollMagic.version); // init var ctrl = new ScrollMagic({globalSceneOptions: {triggerHook: "onLeave"}}); // create scene 1 var scene = new ScrollScene({ triggerElement: "section.eins", duration: 1000 }) .setTween(TweenMax.to("section.eins svg", 1, {hide: 100})) .setPin("section.eins") .addTo(ctrl) .addIndicators({zindex: 1, suffix: "section1"}); // create scene 2 var scene = new ScrollScene({ triggerElement: "section.zwei", duration: 1000 }) .setTween(TweenMax.to("section.zwei svg", 1, {hide: 100})) .setPin("section.zwei") .addTo(ctrl) .addIndicators({zindex: 1, suffix: "section2"}); // create scene 3 var scene = new ScrollScene({ triggerElement: "section.drei", duration: 1000 }) .setTween(TweenMax.to("section.drei h1", 1, {rotation: 360})) .setPin("section.drei") .addTo(ctrl) .addIndicators({zindex: 1, suffix: "section3"});