var Easing = { // t: current time, b: begInnIng value, c: change In value, d: duration swing: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return Easing.easeOutQuad(x, t, b, c, d); }, easeInQuad: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*(t/=d)*t + b; }, easeOutQuad: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return -c *(t/=d)*(t-2) + b; }, easeInOutQuad: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d/2) < 1) return c/2*t*t + b; return -c/2 * ((--t)*(t-2) - 1) + b; }, easeInCubic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*(t/=d)*t*t + b; }, easeOutCubic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*((t=t/d-1)*t*t + 1) + b; }, easeInOutCubic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d/2) < 1) return c/2*t*t*t + b; return c/2*((t-=2)*t*t + 2) + b; }, easeInQuart: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*(t/=d)*t*t*t + b; }, easeOutQuart: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return -c * ((t=t/d-1)*t*t*t - 1) + b; }, easeInOutQuart: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d/2) < 1) return c/2*t*t*t*t + b; return -c/2 * ((t-=2)*t*t*t - 2) + b; }, easeInQuint: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*(t/=d)*t*t*t*t + b; }, easeOutQuint: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c*((t=t/d-1)*t*t*t*t + 1) + b; }, easeInOutQuint: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b; return c/2*((t-=2)*t*t*t*t + 2) + b; }, easeInSine: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return -c * Math.cos(t/d * (Math.PI/2)) + c + b; }, easeOutSine: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c * Math.sin(t/d * (Math.PI/2)) + b; }, easeInOutSine: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; }, easeInExpo: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b; }, easeOutExpo: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b; }, easeInOutExpo: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if (t==0) return b; if (t==d) return b+c; if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b; return c/2 * (-Math.pow(2, -10 * --t) + 2) + b; }, easeInCirc: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b; }, easeOutCirc: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c * Math.sqrt(1 - (t=t/d-1)*t) + b; }, easeInOutCirc: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b; return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b; }, easeInElastic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; }, easeOutElastic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3; if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b; }, easeInOutElastic: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } var s=1.70158;var p=0;var a=c; if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5); if (a < Math.abs(c)) { a=c; var s=p/4; } else var s = p/(2*Math.PI) * Math.asin (c/a); if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b; return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b; }, easeInBack: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if (s == undefined) s = 1.70158; return c*(t/=d)*t*((s+1)*t - s) + b; }, easeOutBack: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if (s == undefined) s = 1.70158; return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b; }, easeInOutBack: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if (s == undefined) s = 1.70158; if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b; return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b; }, easeInBounce: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } return c - Easing.easeOutBounce (x, d-t, 0, c, d) + b; }, easeOutBounce: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if ((t/=d) < (1/2.75)) { return c*(7.5625*t*t) + b; } else if (t < (2/2.75)) { return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b; } else if (t < (2.5/2.75)) { return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b; } else { return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b; } }, easeInOutBounce: function (x, t, b, c, d) { if (arguments.length === 1) { t = arguments[0]; x = 0; b = 0; c = 1; d = 1; } if (t < d/2) return Easing.easeInBounce (x, t*2, 0, c, d) * .5 + b; return Easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b; } }; function getRandomInt(min, max) { return Math.floor(Math.random() * (max - min + 1)) + min; } function Tween ($config) { this.start = Date.now(); this.duration = $config.duration; this.data = $config.data; } Tween.prototype.isFinished = function () { return Date.now() > this.start + this.duration; }; Tween.prototype.getPercent = function () { return ((this.start + this.duration) - Date.now()) / this.duration; }; var canvas = document.createElement('canvas'), context = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; document.body.appendChild(canvas); var tweens = []; function draw () { requestAnimationFrame(draw); context.clearRect(0, 0, canvas.width, canvas.height); tweens.forEach(function (tween, index, array) { if (tween.isFinished()) { tweens.splice(tweens.indexOf(tween), 1); } else { var percent = Easing.easeInOutQuad(tween.getPercent()).toFixed(3), size = Math.floor((16 * tween.data.scale) * percent); if (size < .5) return; context.font = size + 'px Arial'; var text = tween.data.text; context.fillStyle = '#ff4742'; context.fillText(text, (canvas.width/2 + ((percent) * tween.data.x) - (context.measureText(text).width/2)).toFixed(3), (canvas.height/2 + ((percent) * tween.data.y) - (size/2)).toFixed(3)); //context.fillRect((canvas.width/2 + ((percent) * tween.data.x) - (size/2)), (canvas.height/2 + ((percent) * tween.data.y) - (size/2)), size, size); } }); } function addParticle () { var x, y, scale = 1 + Math.random() * 3, side = getRandomInt(0, 3); if (side === 0) { // left x = -window.innerWidth/2 - 50; y = getRandomInt(-window.innerHeight/2 - 1, window.innerHeight/2 - 1); } else if (side === 1) { // top x = getRandomInt(-window.innerWidth/2 - 1, window.innerWidth/2 - 1); y = -window.innerHeight/2 - 50; } else if (side === 2) { // right x = window.innerWidth/2 + 50; y = getRandomInt(-window.innerHeight/2 - 1, window.innerHeight/2 - 1); } else if (side === 3) { // bottom x = getRandomInt(-window.innerWidth/2 - 1, window.innerWidth/2 - 1); y = window.innerHeight/2 + 50; } tweens.push(new Tween({ duration: 800 + (Math.random() * 500), data: {x: x, y: y, scale: scale, text: 'hello'} })); } setInterval(function () { for (var i = 0; i < 10; i++) addParticle(); }, 200); //addParticle(); draw();